From Enterprise Design with EDGY
Revision as of 20:56, 7 February 2023 by Js (talk | contribs) (→‎Related)

Journey

The events and activities people experience in their lives and when interacting with our enterprise.

Description

A journey describes what a person does, feels, thinks, or otherwise experiences over time as they live a particular portion of their life. It is captured as a simplified sequential and chronological representation of activities and events people experience, and tasks they want to accomplish. Journeys are commonly documented using a storytelling format, describing a slice of life of an exemplary person or persona. Aspects that are typically captured are motivation, activities, tasks, channels of interaction, physical or digital environments, emotional states, first-hand observations and analytics data related to the journey.

Examples

  • A traveller goes through a journey of making travel plans, booking tickets and making other arrangements, and finally embarking on the actual trip to arrive at their destination.
  • A new employee goes through a journey of signing the contract, a set of onboarding activities planned by the employer, and meeting their team for the first time.
  • A neighbour living next to a construction site files a complaint about noise levels during the night and interacts with the corresponding representatives from enterprises and authorities involved.
  • An investor attends the annual meeting of a company they bought shares from.

Use

  • Promote an empathetic view of the people we are designing for/with.
  • Share insight and data about people's lives in a narrative scenario form that co-creators can relate to.
  • Spot opportunities and gaps to be addressed by our brands and products over time.
  • Clarify what steps people take.
  • Understand pain points and potential gains.

Related

Variants

  • Customer journey
  • Investor journey
  • Employee journey
  • Supplier journey