From Enterprise Design with EDGY
 
(13 intermediate revisions by the same user not shown)
Line 1: Line 1:
=<span style="color: #fc145e;">Journey</span>=
<small>[[Enterprise Elements]] | [[Facet and Intersection Elements]] | {{element|Ex Icon-Experience|Experience}}</small>


'''The events and activities people experience in their lives and when interacting with our enterprise.'''
={{element|Ex Element-Journey|Journey}}=
 
<span class="Ex Def">The events and activities people experience in their lives.</span>


==Description==
==Description==
A journey describes what a person does, feels, thinks, or otherwise
A journey describes what a [[people|person]] does, feels, thinks, or otherwise [[experiences]] over time as they live a specific portion of their life, in particular when interacting with our [[enterprise]]. It is captured as a simplified sequential and chronological representation of [[activities]] and [[events]] people experience, and [[tasks]] they want to accomplish. Journeys are commonly documented using a [[story|storytelling]] format, describing a slice of life of an exemplary person or [[persona]]. Aspects that are typically captured are motivation, activities, tasks, [[channels]] of interaction, physical or digital environments, emotional states, first-hand observations and analytics [[data]] related to the journey.
experiences over time as they live a particular portion of their life. It is
 
captured as a simplified sequential and chronological representation
==Journey Map==
of activities and events people experience, and tasks they want to
 
accomplish. Journeys are commonly documented using a storytelling
[[File:EDGY-Journey-Map_Customer_User.png|EDGY Journey Map / Customer Journey Map / User Journey Map]]
format, describing a slice of life of an exemplary person or persona.
 
Aspects that are typically captured are motivation, activities, tasks,
Depicting a [[flow]] relationship. Also known as [[Customer]] Journey Map or [[User]] Journey Map.
channels of interaction, physical or digital environments, emotional
states, first-hand observations and analytics data related to the journey.


==Examples==
==Examples==
Line 21: Line 21:


==Use==
==Use==
*Promote an empathetic view of the people we are designing for/with.
*Promote an empathetic view of the [[people]] we are designing for/with.
*Share insight and data about people's lives in a narrative scenario form that co-creators can relate to.
*Share insight and [[data]] about people's lives in a narrative scenario form that [[co-creators]] can relate to.
*Spot opportunities and gaps to be addressed by our brands and products over time.
*Spot opportunities and gaps to be addressed by our [[brands]] and [[products]] over time.
*Clarify what steps people take.
*Clarify what steps people take.
*Understand pain points and potential gains.
*Understand pain points and potential gains.
==Base element==
*{{element|Ex Element-Journey|journey}} is an {{element|Element-Activity|activity}}


==Related==
==Related==
*{{colored link|#bb27fb|Product}} features in {{colored link|#fc145e|Journey}}
*{{element|Pr Element-Product|product}} features in {{element|Ex Element-Journey|journey}}
*{{colored link|#fda92b|Brand}} appears in {{colored link|#fc145e|Journey}}
*{{element|Br Element-Brand|brand}} appears in {{element|Ex Element-Journey|journey}}
*{{colored link|#fc145e|Task}} is part of {{colored link|#fc145e|Journey}}
*{{element|Ex Element-Task|task}} is part of {{element|Ex Element-Journey|journey}}
*{{colored link|#fc145e|Journey}} traverses {{colored link|#fc145e|Channel}}
*{{element|Ex Element-Journey|journey}} traverses {{element|Ex Element-Channel|channel}}
 
==Suggested Labels==
*[[Journey (lifecycle)|lifecycle]], [[Journey (task related)|task related]], [[Journey (funnel)|funnel]], [[Journey (transaction)|transaction]] ([[tagging|tag]])
*duration ([[metric]])
*satisfaction ([[metric]])


==Variants==
{{#seo:
*Customer journey
|keywords=EDGY Journey Map,Customer Journey Map,User Journey Map
*Investor journey
|description=In EDGY, a journey refers to the events and activities people experience in their lives. EDGY is Intersection Group's Open Source tool for collaborative Enterprise Design.
*Employee journey
|image=EDGY-Journey-Map_Customer_User.png
*Supplier journey
|image_alt=EDGY Journey Map
}}

Latest revision as of 17:12, 13 October 2023

Enterprise Elements | Facet and Intersection Elements | Experience

Journey

The events and activities people experience in their lives.

Description

A journey describes what a person does, feels, thinks, or otherwise experiences over time as they live a specific portion of their life, in particular when interacting with our enterprise. It is captured as a simplified sequential and chronological representation of activities and events people experience, and tasks they want to accomplish. Journeys are commonly documented using a storytelling format, describing a slice of life of an exemplary person or persona. Aspects that are typically captured are motivation, activities, tasks, channels of interaction, physical or digital environments, emotional states, first-hand observations and analytics data related to the journey.

Journey Map

EDGY Journey Map / Customer Journey Map / User Journey Map

Depicting a flow relationship. Also known as Customer Journey Map or User Journey Map.

Examples

  • A traveller goes through a journey of making travel plans, booking tickets and making other arrangements, and finally embarking on the actual trip to arrive at their destination.
  • A new employee goes through a journey of signing the contract, a set of onboarding activities planned by the employer, and meeting their team for the first time.
  • A neighbour living next to a construction site files a complaint about noise levels during the night and interacts with the corresponding representatives from enterprises and authorities involved.
  • An investor attends the annual meeting of a company they bought shares from.

Use

  • Promote an empathetic view of the people we are designing for/with.
  • Share insight and data about people's lives in a narrative scenario form that co-creators can relate to.
  • Spot opportunities and gaps to be addressed by our brands and products over time.
  • Clarify what steps people take.
  • Understand pain points and potential gains.

Base element

Related

Suggested Labels